There might be an issue after all. When I try to pull up the save menu, I get the error "Failed to load: img/characters/aghrenwalk.png." It must still be looking for files from the first game.
Temporary solution would be to add back all the image files from the first game. But who knows what other errors may come out? Errors on music files, effect files?
Definitive solution (hopefully) would be to reupload the game with a new ID, with the risk of making saved games unusable. Uhmmm since it is a pretty short game I may go with this second option.
Hi. I got into the tower and had a few battles, then I randomly had an error about a heal asset being missing. Now when I try to continue from menu, I get this error
That png was used for the faces in the first game (The Wizard's Tower). Since I built this second project on top of that, probably there is some leftover, somewhere, maybe even in an unused map, that still points to the old faces. If I don't find the culprit I will just add the file back when I go back home.
Think I figured out what is up. It turns out I decided to play the wizard's tower game first, but when I went back to pull it up, I forgot and pulled up part 2 (this one). Now, the weird part is that even though I only played part 1, I still have save files under continue that are exactly the same times as my ones in part 1 and if I load it, I get an error about a missing map (probably because it's trying to load the first game). I think I am just going to finish part 1 and start a new game for part 2 when I am done. Never knew a separate game's save file's could get linked like that.
Since I am on a mac, I often play RPG Maker games with a browser on a localhost with MAMP, so I knew that if you play from the browser you can see save games from other RPG Maker games. However they are usually greyed out and not usable. I guess that the reason why in this case you can select them is that both this game and the previous one share the same ID (in the System 2 tab). I could create a new ID, but I fear that doing this could make all the saved games created so far unusable. Since it looks like this issue is not preventing you to enjoy the game, I will just leave it like that for now.
Uhm, I am not sure why this happened to you. At first I thought that the "excluding unused files" option may have cut down the Bodyslam effect file (one of the frost bear moves), but it is there, in the effect folder, everything looks fine. I tried to play from the browser and I could not replicate the error. The bear's bodyslam move executes without problems.
Could that have been a glitch in the HTML5 player of itch.io I wonder?
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rpg maker mz boxart is super nice
There might be an issue after all. When I try to pull up the save menu, I get the error "Failed to load: img/characters/aghrenwalk.png." It must still be looking for files from the first game.
Damn.
Temporary solution would be to add back all the image files from the first game. But who knows what other errors may come out? Errors on music files, effect files?
Definitive solution (hopefully) would be to reupload the game with a new ID, with the risk of making saved games unusable. Uhmmm since it is a pretty short game I may go with this second option.
Hi. I got into the tower and had a few battles, then I randomly had an error about a heal asset being missing. Now when I try to continue from menu, I get this error
Failed to load
img/faces/emilyfaceemotions2.png
Thank you! That file should not be used in the game. I'll look into the issue this evening.
You're welcome. I see that kind of error a lot in RPG Maker games. There probably is an explanation online somewhere.
That png was used for the faces in the first game (The Wizard's Tower). Since I built this second project on top of that, probably there is some leftover, somewhere, maybe even in an unused map, that still points to the old faces. If I don't find the culprit I will just add the file back when I go back home.
Ok, now img/faces/emilyfaceemotions2.png should be there.
Does it work?
Think I figured out what is up. It turns out I decided to play the wizard's tower game first, but when I went back to pull it up, I forgot and pulled up part 2 (this one). Now, the weird part is that even though I only played part 1, I still have save files under continue that are exactly the same times as my ones in part 1 and if I load it, I get an error about a missing map (probably because it's trying to load the first game). I think I am just going to finish part 1 and start a new game for part 2 when I am done. Never knew a separate game's save file's could get linked like that.
Oooh, this is interesting.
Since I am on a mac, I often play RPG Maker games with a browser on a localhost with MAMP, so I knew that if you play from the browser you can see save games from other RPG Maker games. However they are usually greyed out and not usable.
I guess that the reason why in this case you can select them is that both this game and the previous one share the same ID (in the System 2 tab). I could create a new ID, but I fear that doing this could make all the saved games created so far unusable. Since it looks like this issue is not preventing you to enjoy the game, I will just leave it like that for now.
I'm on a Windows PC, using Chrome. I have seen games that have saves from other RPG games I've played on the same site too.
Just finished the first game and looking forward to trying to the next :)
Hello, I was playing this game, came across a cave with a bear in it. The game encountered a loading error with effects/Bodyslam.efkefc
Thank you! I'll look into that.
Uhm, I am not sure why this happened to you. At first I thought that the "excluding unused files" option may have cut down the Bodyslam effect file (one of the frost bear moves), but it is there, in the effect folder, everything looks fine. I tried to play from the browser and I could not replicate the error. The bear's bodyslam move executes without problems.
Could that have been a glitch in the HTML5 player of itch.io I wonder?
i dont understand the statue puzzle ....
I will add a log with the solution this evening.
The log is up!